
If they are missing you missed add file Main.cpp. You should see file you added Main.cpp, and 4 other files added by Visual Studio. Copy C:\GLP\SFMLx32-0 and paste in File Explorer Address Bar. In Linker drop down menu click System > SubSystem > down arrow at the end of the field > select Console (/SUBSYSTEM:CONSOLE) > click Apply and then OK.Ĭorrect errors if any. In "Additional Dependencies" wizard click OK.lib file names and paste in "Additional Dependencies" wizard's upper-most text box: opengl32.lib flac.lib freetype.lib ogg.lib openal32.lib sfml-audio.lib sfml-graphics.lib sfml-window.lib sfml-system.lib sfml-main.lib sfml-network.lib vorbis.lib vorbisenc.lib vorbisfile.lib In "Linker" drop down menu, click Input > Additional Dependencies > down arrow at the end of the field > click. Click OK in Additional Library Directories wizard.Copy C:\GL\SFMLx32\lib and paste as before.In the "SFMLx32 Property Pages" wizard, double click Linker > click General > Additional Library Directories > down arrow at the end of the field > click. In Additional Include Directories wizard click OK.

Copy C:\GL\SFMLx32\include > click first icon in Additional Include Directories wizard > paste.Double click C/C++ > click General > Additional Include Directories > down arrow at the end of the field > click.


Active solution platform: select "x32" or "x86".In Configuration entry select Active(Debug) > in Platform: entry, choose "x32" or "Win32" > Click Configuration manager. Go to "Solution Explorer" > right click on the name of your project SFMLx32-0 > select "Properties".
